Thursday, April 28, 2011

Day 22 (Apr.28.11) - Class

330 - 600 PM

  1. Tried changing the script for MouseController by removing the scripting that made it tilt then it lost its ability to shoot
  2. Completely removed the script and replaced it with the plain MouseFollow script, it continued to move awkwardly and was unable to fire
  3. Removed that script then imported the HeroShip script and applied it to the gun. It was able to move side to side as wanted but again I could not fire even though the coding was there for it to fire
  4. I left the code and reassigned the game objects necessary to preform the actions at first it didn't work then I reassigned them again and it worked
  5. In trying to adjust the code for the gun controller I completely removed the script from the target after having applied the UpDown script and it would only go down
  6. Then I replaced it with the Xversion script it continued to behave as it had been since I hadn't changed the script around much
  7. I thought about applying the two scripts together and I found that when I did do that one would override the other and in this case it was the Xversion script
  8. And another thing that I noticed about the UpDown script was that it only seems to go down so I'm going to have to adjust that as well when I make it so that the variables are horizontals rather than vertical
  9. Toggled through everything with Blyth and by turning off the gravity function on the collider we got it to stop falling down
  10. etc.
Hw:
  1. Create levels of difficulty minimum 5 lvls.
  2. Find a way to get GUI texture in there

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