Saturday, February 12, 2011

Day 4 (Feb.12.11) - Home - 1

645 PM

  1. Attempted to register Unity program but internet was faulty
835 - 1107 PM
  1. Registered program
  2. Played a little bit of the demo game
  3. Shut the program down and restarted
  4. Loaded the project
  5. Then loaded the scene
  6. Looked at blog
  7. Played with scene to show off to boyfriend
  8. Started animating the animRun
  9. By frame 240 we're at the corner and the coordinates just don't quite sit right so we experimented on coordinates and realized that it NEEDs to rotate in order to work properly 
  10. The coordinates were as follows : Position: x=6.5 y=1.2 z=17.8(or .7) Rotation: x=0 y=90 z=0
  11. Was distracted by youngest brother's DSi XL FlipNotes...
  12. Frame 400 Position.x=17.8
  13. Frame 520 Position.x=19.5 Rotation.y=180
  14. Frame 640 Position.z=-27.9
  15. Frame 800 Position.y=-29.5 Rotation.y=-90 
  16. Frame 920 Position.x=8.1 Position.y=-29.4 Rotation.y=-90
  17. It should be noted that when checking back on earlier keyframes that the rotation had changed and was unchangeable with the lone exception of Frame 0 which was changed back to 0 in the rotation transformer
  18. Played through and then realized that I didn't put in a loop so that it can continue effectively
  19. But when played after the addition of the loop found that the frames needed to be altered as well as adding another keyframe
  20. Went back added last frame and altered first frame so the coordinates of the last frame and made it loop
  21. Then it was played, a HUGE problem showed up while running, it did a reverse rotation and then continued with the loop
  22. Solving this problem was a PAIN IN THE ASS!!!!!
  23. We manually had to go through the frames to figure out where it had gone wrong and then tried to manually change it
  24. It resulted in having to reload from a previous save
  25. From there we returned to method of manually changing it until Voilla! We found out the PROPER coordinates which I will now share: C O M P L I C A T E D. (I can show you better than I can explain here with words I'll email you screenshots)
  26. Checked to see if I could change the starting position of the heart when restarting and decided to leave it as is
  27. Blogged

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