The reason that I haven't done any work until now is because Thursday night I was at the school until 2 AM trying to get my animation to export as a mov file which did not succeed. Friday I had class from 9 AM - 3 PM and immediately after class I had promised that I would squeeze in a few work hours for my boss because I had taken Wednesday off of work as a mental health day (I still went to all my classes from 830 AM - 145 PM).
I worked from 3 PM to 7 PM and ran back to my house where there was an instituted house game night (suggested by my RA and I got to choose what we did) so people can relax, including myself which i hadn't been able to do for the past month. Then a little after 8 PM I was heading home so I could attend the Drama Festival and see my brother's play on Saturday.
At that point I decided that I was NOT going to bring any work home with me to work on and take the weekend to not think about the impending HW that I had to do for this coming week.
100 - 200 PM
I worked from 3 PM to 7 PM and ran back to my house where there was an instituted house game night (suggested by my RA and I got to choose what we did) so people can relax, including myself which i hadn't been able to do for the past month. Then a little after 8 PM I was heading home so I could attend the Drama Festival and see my brother's play on Saturday.
At that point I decided that I was NOT going to bring any work home with me to work on and take the weekend to not think about the impending HW that I had to do for this coming week.
100 - 200 PM
- Placed the folder with all the assets set in it onto the desktop to work
- Opened up the scene called Game
- It took longer than usual
- When it opened the console said that it was missing prefabs and other assets (and something to do with the trees)
- The only thing appearing on the screen is the text that says "hi there"
- When I open the Title scene there's nothing there and the console is saying that the behavior script is missing!
- I toy a round with it a little bit by selecting the gameobject called TitleScreen from the hierarchy and went up to the components and added the script then applied the script manually in the inspector. I even tried it for the gameobject called TitleScreenGraphic and added the graphic that was needed. I played it and it still didn't function, nothing showed up on screen while in play mode or in edit mode.
- I opened up the same that I copied onto the desktop directly from the harddrive and got the same results. (Day10 folder)
- I then opened the file that was in the folder Day9 but it wasn't up to date on the changes that I had made (SBMReSkin project folder)
- Though there was my version being the NGame project folder that I found in Day9, I opened it up and it had no errors whatsoever
- Though the scripting isn't quite functioning the way its suppose to so I'll go through it and change it so that it works as intended before I apply anything to the the game file
- In the mean time I'm going to work on the splash title which shouldn't take me anymore than 30 minutes tops and then go onto the code, and then exchange the items I created for my new game Fix Kit for the batteries by making that their names and see if it works or not.
- Today's Class Goals (Day 11) :
- Splash Title
- Altering code to functioning one from SandBoxMaster file
- Exchanging collection of "batteries" (items)
- Creating images in Photoshop for collected items "gauge"
- I think that I will take the battery img files into photoshop and take some screen shots of the items in c4d and edit them so that they each have a bar (or something along those lines)
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