130 - 245 AM
- Reopened file
- Imported the texture assets for the blocks
- The texture that I had painted and imported for kit doesn't seem to be the right one. There is still a lot of color and I know for a fact that I painted most if not all of him.
- Placed the other objects in the world : blocks, room (walls and floor), bed. Attached textures to objects
- Located the file that I BodyPainted and the bitmap was the exact same so I exported it and after setting colliders on it put it into the world
- Deleted the terrain completely
- I changed the name of the object from kit_Reduced.fbx to kit so that the script would recognize it
- Went into play and fell right through the floor
- Checked the floor multiple times and the colliders were all set on it but to be sure I deleted the floor from the scene turned the colliders off then back on and placed them in the world and tested it. The floor worked.
- Applied tag to kit object
- Unless I want to change the doll all that's left to do is change the gauge and/or sound
- Opened the charge bars in Photoshop and drew in icons for each item to be collected
- I did not change the sound and I did not change Kit
- Without the bells and whistles...
- Collection is done
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