Wednesday, March 16, 2011

Day 12 (Mar.17.11) - Home - 3

130 - 245 AM

  1. Reopened file
  2. Imported the texture assets for the blocks
  3. The texture that I had painted and imported for kit doesn't seem to be the right one. There is still a lot of color and I know for a fact that I painted most if not all of him.
  4. Placed the other objects in the world : blocks, room (walls and floor), bed. Attached textures to objects
  5. Located the file that I BodyPainted and the bitmap was the exact same so I exported it and after setting colliders on it put it into the world
  6. Deleted the terrain completely
  7. I changed the name of the object from kit_Reduced.fbx to kit so that the script would recognize it
  8. Went into play and fell right through the floor
  9. Checked the floor multiple times and the colliders were all set on it but to be sure I deleted the floor from the scene turned the colliders off then back on and placed them in the world and tested it. The floor worked.
  10. Applied tag to kit object
  11. Unless I want to change the doll all that's left to do is change the gauge and/or sound
  12. Opened the charge bars in Photoshop and drew in icons for each item to be collected
  13. I did not change the sound and I did not change Kit
  14. Without the bells and whistles...
  15. Collection is done

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