350 - 610 PM
- Copied passport version of files to computer hard drive
- Opened the file
- It behaved the same as it did back at home
- Closed it opened the original ReSkin file and opened it and everything was fine
- Created a new scene
- Reimported everything (tried organizing the files but it caused more harm than good)
- Since I don't have to use my version of the game I can bypass the thought I mentioned in the previous post: rewriting the code according to the SandboxMaster file
- I'll start with exchanging the "batteries"
- Okay I set up the colliders and the normals
- Now I'm having a stupid technical problem, I can't pan around the screen. The hand that allows for the panning action is now an eye and I can't figure out how to get the hand back!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
- Stepped away from the computer for a stress-induced jog session for about 10 minutes
- The console is complaining about kits meshes and vertices being too high...
- I cleared that out
- With some agitated clicking and something that I managed to do right and I got my hand panning tool back!!!!
- Turned on the colliders, changed normals to calculate and checked off is trigger
- Tagged each object with the Battery tag
- Placed objects into game
- Deleted batteries
- Deleted imported Kit files
- Opened kit files in c4d
- Renamed the file KitProject0.c4d
- Went through and made an individual file for each of the object being exported from c4d
- Reopened KitProject0.c4d
- Deleted everything except for what pertained to kit
- Simplified kit by putting all his pieces into a null object
- Baked him > came out with a new texture that's neon colored
- Named new file Kit_neonKit.c4d
- Exported then Imported > he still wouldn't show up
- Reduced the kit more called file kit_neonkitreduced.c4d
- Exported > imported > showed up
- Applied colliders > calculate > is trigger > placed
- Saved scene
- Saved project
- Saved c4d file
- Quit all programs
- Copied all necessary files to folder Day11 on portable hard drive
- Blogged
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